Yep, you heard right! For the first time since <insert long time frame here> T-Games has spread onto a whole new platform!
Now, T-Games is proud to announce it has spread its wings onto the delightful platform that is the Nintendo Wii U - marking on debut on Nintendo's services.
So, what exactly are we doing on there? Well, at the moment, we're on Mario Kart 8 with a delightful Grand Prix that takes place every weekend between 18:00 on a Saturday - 22:00 on a Sunday (BST).
We're also planning to extend further into the world of Nintendo, by spreading onto more Wii U games, and making a debut on the Nintendo 3DS.
As you may or may not know, T-Games has this little thing we call the 'T-Games Network'.
What is the T-Games Network? Why have I never heard of it?
The T-Games Network at this moment in time is a lock-system in LittleBigPlanet 2. Users create their own ID cards and join 'the Network'. If another player only wants certain people to be able to access a level, they'd place down a Log-In point, and put the IDs of the people they want to be able to log-in into the database of said Log-in point.
The reason why you've probably never heard of it is because it never really kicked off. It's a small section of the T-Games Level Creation Kit, and doesn't really get much attention.
Welp, soon some massive changes will be made to the T-Games Network. This is what they will be:
1) Acquirement of T-Games Services
The T-Token, T-VIP and C:\Support systems will become a part of the T-Games Network. That's not the only thing, some major changes will be made to said services to make them more efficient and user-friendly.
The T-Token system will remain pretty much as it is, apart from now you will be able to purchase T-Tokens from the T-Games Store, which will be making an appearance on the T-Games website shortly.
In order to use the T-VIP system, you will need to create a T-Games Network account. This doesn't mean going to LittleBigPlanet 2 and creating your own ID card - oh no. You will be able to sign up for the T-Games Network via the T-Games website. Sign-up simply consists of stating your e-mail address, PlayStation Network ID, Xbox Live ID, Steam ID, Minecraft ID and T-Games Wiki name so that T-Games can link them together and help categorize the T-Games database.
T-VIP will also no longer be called T-VIP and will undergo a complete redesign with the 'ranks' contained within. All T-Games Network members will instantly have access to 'T-Games Network Silver', which is free to all T-Games Network members and is somewhat equivalent to T-VIP Bronze (aside from the fact there is no expiration date). If they wish, they can upgrade to a T-Games Network Gold (somewhat equivalent to T-VIP Gold) or T-Games Network Platinum (somewhat equivalent to T-VIP Platinum) account, either for 6 or 12 months using T-Tokens.
(I say "somewhat equivalent", as the new T-Games Network memberships will include added bonuses, such as more T-Tokens gifted and extra goodies!)
As mentioned, users can purchase T-Tokens for a low price (believe me, they will be really low!) - however, T-Games will still continue to gift free T-Tokens to those who deserve it.
C:\Support's changes are still not ready to be announced, and the things stated here could still change by the time the update to T-Games Network is released.
2) Involvement with T-Games Consoles & LittleBigPlanet in general
As stated previously, the T-Games Network in LittleBigPlanet currently only consists of ID cards and Log-in points. However, soon an update will be made to these ID cards and to all the currently active T-Games Consoles in LittleBigPlanet (GameExpo III, Fun Machine & NeXT).
The update to the consoles will allow T-Games Network members to be able to enable a lock-system on their console, by placing their ID card into the console's T-Games Network database. Further additions would mean that it may be possible for T-Games Network-enabled consoles to be able to connect to each-other and join private games (cross-platform) using the network.
The ID cards themselves will no longer be an open, public collectible in a level for anyone to pick up. Instead, when users sign up to the T-Games Network via the T-Games website, if they provide a PSN ID, then a T-Games Network ID Card will be sent to them from T-Games itself containing official information and data. If the user then links this official T-Games Network ID card to their console (be it GameExpo III, NeXT or Fun Machine) then they will be able to access their actual T-Games Network account that will also be linked to their PlayStation Network account, e-mail address, Xbox Live account, Steam account, Minecraft account and T-Games Wiki account via the in-game T-Games consoles... how cool is that?!
Unfortunately this means that all previous T-Games Network ID cards will be made futile with the update. Therefore, in order to upgrade and access all of these cool new features, create a T-Games Network account via this very website (once you're able to) and provide your PlayStation Network ID! You'll then be sent your very own T-Games Network ID Card. If there are any future updates made to the ID card after you have received yours, then you will automatically receive a new one from T-Games.
Out of all of the currently active consoles, the GameExpo III will be getting the T-Games Network update first - for GameExpo's 3rd birthday (26th of June - however it might have to be a late birthday present). The NeXT and Fun Machine will then receive the update simultaneously in July (or later).
One question might be going through your head right now - and that's "why?" "Why are you linking my PSN, Xbox Live, Steam, Minecraft and T-Games wiki account... and why are you intergrating it into your LittleBigPlanet consoles?"
Welp, keeping track of user's T-Token balance and T-VIP usage is extremely difficult using the current system, especially if a user has earned T-Tokens both via their PlayStation Network account, and via, say, their Minecraft account (which many of you have done you kind, kind people). It's even messier if said person has also used a T-VIP membership.
In order to keep these things organised - we're linking these all together. But, don't worry! If you have, say, 2T associated with your e-mail address, and 8T associated with your PlayStation Network ID, then if you provide your e-mail address and PSN ID when signing up for T-Games Network, you won't lose a single Token! You will then have 10T - which would be much easier to manage (not just for you, but for us, too!).
Players will also be given benefits for signing up to the T-Games Network itself, such as free T-Tokens.
As to why we're implementing the T-Games Network into our LittleBigPlanet consoles...
we treat our consoles in LittleBigPlanet as if they are consoles in real life. Because of this, we want to ensure you have the best experience possible on them. Considering they are T-Games consoles, it would only seem right to be able to access your very own T-Games Network account on them.
So, there we are!
They're all the changes currently in store for the T-Games Network... quite a few, ey!
We look forward to putting these changes into action, and providing you with the best services we possibly can!
Until next time!
-Billy Anderson, CEO