T-Bit, the T-Games studio previously known for being the only T-Games studio based in LittleBigPlanet, has begun to expand outside of the Minecraft realm.
The rights for T-Games Sapphire, the official T-Games web browser that was relased in early 2013, has now been acquired by T-Bit.
Could this mean a new update is in line for T-Games Sapphire...?
First of all - wow; has it really been 3/4 of a year since I last posted here?
Well, a lot of stuff has happened since then, but right now I'm going to focus on what's coming up for T-Games.
As some of you may know, the 27th of April is T-Games' birthday. Last year we celebrated this by releasing a demo for 'Evergreen Park' and 'Evergreen Park PS Vita'.
Welp, this year we have something even better to give to you! This year, for T-Games' 3rd birthday, we have planned to do the following:
Some pretty exciting stuff! However, we are still more than a month before the event, so some things may be added - or removed!
Until next time!
(Hopefully that will be less than 9 months away)
Progress on the T-Games Adventure Series started in Mid-2012 - so it should be done by now, right?...well...unfortunately not...
Progress on the Adventure Series ground to a halt in late 2012 and since has had no progress. Why is this you ask? Well:
In late 2012 the levels in the original series were going to be replaced. This is because the play time was not very long (about 15-20mins for 6 levels), the story seemed to be too rushed and the tasks accomplished were...basically...pointless. However, the new levels in the series I thought to be even worse - so they were deleted. After this, I was left with 2 options:
1) Re-Create the whole thing all over again for the 3rd time.
2) Try and work with the horrible levels already made.
This left me with a hatred of working on the adventure series - and at the time I was obsessed with working on my new line of consoles - The NeXT Generation, which left me eventually forgetting about the adventure series.
However, I never told the community about the lack of progress on the adventure series - and since they wanted something to do with the Adventure Series published, I put together a small movie level 'teasing' the Adventure series. However, this would initially mean that the series would be coming out not long after - So I quickly added 'Late 2013' at the end of the trailer - giving me enough time to decide on what I actually want to do with the series and then doing it.
However, this long amount of time lead to the inevitable thought of:
"Pfft, I've got like a year or something, I'll do it later."
This has been the same thought of mine for the past few months - and recently my aim has been towards much more important thing such as the T-Pods, the creation and planning of the T-Squad, moving U-Music onto PC and planning, testing, setting up and creating what is to be T-Radio.
However, now that I see that the "year or something" is now just a mere "5 and a bit months" I realize that I need to get my head into gear - I cannot let the T-Games Adventure Series 1 (Tremors) get pushed back into 2014. So, here's the plan:
T-Radio is set to launch around July/August time - which means that I can then have the rest of the Summer Holidays free to work on the T-Games Adventure Series, hopefully for a release date for around September/October time.
I will do as I initially was going to - Which is to use the already existing (the original) levels of the Adventure Series 1 (Tremors) and do them up so that they are what I see fit to be good enough for the Tremors Series.
I hope that you can forgive me for the lateness of this admittance, however I promise it will be worth it with the final result.
Thanks - Billy Anderson.
So, no doubt you've heard about Microsoft revealing the Xbox One and Sony revealing the Playstation 4. Welp, I'm sure you'll be happy to hear that we will be upgrading when they do...well, kind of.
T-Games will definitely be upgrading to the Playstation 4; however we have no plans to immediately cross over into the world of the Xbox One.
I'm also sure you've heard about the leakage of LittleBigPlanet 3, which is probably going to be for the Playstation 4, too. Well, I'm sure you'll also be glad to hear that T-Games will upgrade onto there aswell. A new line-up of consoles will be created on LittleBigPlanet 3, probably un-related to the NeXT Generation and GameExpo line, do take everything with a pinch of salt.
Literally as I am writing this the content for U-Music is being uploaded. Once all of the content is uploaded, it will be thoroughly checked and checked again so that it is suitable for release. We plan for all the release albums to be free, however albums that cost money is a possibility later down the line - as it costs us to release free albums.
Since I can tell you're sitting at the edge of your seat, here is a snapshot of the U-Music content uploading to the Marketplace:
Yes yes yes it;'s coming! Arghh, stop asking about it! We know it's been months since the 2nd birthday- we do know! Honest!
It takes a while for us to plan what we want to do, especially when everyone is in their own time-zone and a lot of us are busy most of the time.
Don't worry - it will be making it's way to you soon! But maybe as a 2.5th birthday special! Haha :P
GameExpo III - Yes, it's a real thing!.. or will be...soon!
I can confirm, on behalf of T-Games that the GameExpo III will be released on GameExpo's second birthday - June the 26th, 2013.
This may seem a little far away, but think of it this way:
Dev kits have been given out to developers, so when the GameExpo III will be released, lots of content will be pre-made for it!
The GameExpo will not interferre with the NeXT at all - and to be honest, the NeXT will remain to be superior. The GameExpo III will still not be able to play content like music or other media, and will, as a result, not have the appropriate features.
La dee da dee da... doo dee doo.. wait.. you're actually reading this? Wowzers :D
So not long ago Activision released the reveal trailer for the second additional DLC for Call of Duty: Black Ops 2 titled "Uprising". The map features 4 new multi-player maps and 1 new zombies map. There is unfortunately no new game mode or weapon, however the new zombies map looks like it brings a plethora of new stuff that no one seems to have reported on yet. So let's dig in!
The first thing I noticed (and the most obvious) was that the zombies eyes were red. If you followed through the easter egg on the Black Ops zombie map 'Moon' we know that when the zombies eyes were yellow Samantha was in control, and when they were blue Richthofen was in control. In the trailer the staff from Treyarch said that the map has history from the 20's, 30's etc - so is this who was in control before Samantha? Guess we'll have to find out.
Whilst examining this frame I also noticed that there was a new creature in the background - some sort of fire dragon?
The third thing I noticed was that there are new (or old) weapons to kill those undead monsters with. This can be seen at 2:47 in the reveal trailer. Here is a screenshot:
The gun to the left of the shot looks almost identical to that of a Thompson that we saw last in Call of Duty: World at War. Here is a picture of a real life Thompson so you can compare:
The fourth thing I noticed is the most subtle thing. In some shots you can see a red light in the sky. This could be something as subtle as a simple re-coloring of the random box light; but it could be something else.
Could this be a signal to indicate something about the new fire dragon? Something else? Or as I said, a boring re-colour of the random box light.
The last thing I noticed is not really a fact, but instead a suggestion. The island this map is based on has an iconic lighthouse. In the map Call of the Dead for Black Ops the lighthouse played a big part for the easter egg - so maybe the lighthouse in this map is for a similar use?
So that's all I've got so far about this new map. Have you guys seen anything I haven't? Comment below!
Check out our new level that explains our Twitter, YouTube, Facebook and Website! http://lbp.me/v/jnrg3q
The website has been going under a lot of maintenance recently. Whilst maintenance is in progress, the website should never under-go downtime. If anything, these two options should be the case:
1) The website will change live. You might see a page be like one design one minute, then you may refresh the page and find that something has changed - the text, theme, style etc. This is because I may be applying the changes as I go along, to test them out.
2) The website will update in one big chunk. I may do the opposite of the above, and work on the website then publish it when it's all done.
If, however, the website is down for some reason, it's likley to be the following:
A) The server has crashed (unlikley).
B) The server itself is undergoing maintanence. The server this website uses is weebly. Weebly is a website in itself, so it's likely they will go down at some point to go through their own maintenance - I have no control over this.
If there is a long-term downtime, you can expect to find us at:
Webs.com is our old server, although we still have access to it. If this website goes down, you can expect to find us operating there.