Progress on the T-Games Adventure Series started in Mid-2012 - so it should be done by now, right?...well...unfortunately not...
Progress on the Adventure Series ground to a halt in late 2012 and since has had no progress. Why is this you ask? Well:
In late 2012 the levels in the original series were going to be replaced. This is because the play time was not very long (about 15-20mins for 6 levels), the story seemed to be too rushed and the tasks accomplished were...basically...pointless. However, the new levels in the series I thought to be even worse - so they were deleted. After this, I was left with 2 options:
1) Re-Create the whole thing all over again for the 3rd time.
2) Try and work with the horrible levels already made.
This left me with a hatred of working on the adventure series - and at the time I was obsessed with working on my new line of consoles - The NeXT Generation, which left me eventually forgetting about the adventure series.
However, I never told the community about the lack of progress on the adventure series - and since they wanted something to do with the Adventure Series published, I put together a small movie level 'teasing' the Adventure series. However, this would initially mean that the series would be coming out not long after - So I quickly added 'Late 2013' at the end of the trailer - giving me enough time to decide on what I actually want to do with the series and then doing it.
However, this long amount of time lead to the inevitable thought of:
"Pfft, I've got like a year or something, I'll do it later."
This has been the same thought of mine for the past few months - and recently my aim has been towards much more important thing such as the T-Pods, the creation and planning of the T-Squad, moving U-Music onto PC and planning, testing, setting up and creating what is to be T-Radio.
However, now that I see that the "year or something" is now just a mere "5 and a bit months" I realize that I need to get my head into gear - I cannot let the T-Games Adventure Series 1 (Tremors) get pushed back into 2014. So, here's the plan:
T-Radio is set to launch around July/August time - which means that I can then have the rest of the Summer Holidays free to work on the T-Games Adventure Series, hopefully for a release date for around September/October time.
I will do as I initially was going to - Which is to use the already existing (the original) levels of the Adventure Series 1 (Tremors) and do them up so that they are what I see fit to be good enough for the Tremors Series.
I hope that you can forgive me for the lateness of this admittance, however I promise it will be worth it with the final result.
Thanks - Billy Anderson.